8/17/2023 0 Comments Truberbrook gameplay ps4One such task sees Hans charged with fixing a wobbly table just so that another character can stop being distracted by it long enough to provide some important information. The characters serve to characterise a story that is jagged and lacks form, which is particularly strange given that many of the tasks encountered along the way feel like pure filler. Many of these seem to exist in a vacuum, providing only fleeting entertainment and information in one of Truberbrook's five chapters before disappearing into the ether. The story itself is weakly structured, and relies far too heavily on long strands of exposition from characters you're given very little reason to care about. The script oscillates jarringly between humorous and pretentious, and this is made abundantly worse by some poor voice acting. It's a shame that Truberbrook's faults shine through so starkly in everything else.Ĭontrolling Hans feels a little sluggish and unresponsive, and overlong loading times sap any sense of flow from the narrative. What btf has achieved here, this marriage of handmade environments and digitally produced characters and animations, is truly remarkable. The scenery on show is overlaid with stop-motion-esque animations, resulting in a viewing experience that is not entirely dissimilar to an animated Wes Anderson film. The environments and lighting were predominantly handcrafted, resulting in scenery so vivid it's like staring at a photograph. The world of Truberbrook is simply astounding to behold.
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